Peer to peer games for licensed operators

Your players compete with each other.

The house takes a fee, not the other side of the bet.

OddScore · example entryTap a pick
OddScore4.45

Wrong picks are ignored, never fatal. As an accumulator this entry pays nothing.

The position

Live casino had no default supplier until one company became it.

Peer to peer already exists. It is just fragmented. Operators build the products themselves, one at a time.

There is no catalogue. We are building it.

Where this goes →

One integration

Take the platform once. Every game after that is a switch, not a project.

Every format

Field, Duel, Table and Market.

Always shipping

Three games live or in build today. More behind them.

Products

Three games. Built for player against player.

OddScore

The scoring engine behind Arena, Run and SlipRank. Correct picks multiply your score. Wrong picks do not kill your entry.

Live

Arena

Daily contests on real fixtures. Shared card, ranked field, pooled prizes.

Operating with a licensed operator.
In development

Ascent

Crash, played head to head. The higher cash out takes the pot.

Playable prototype. In build.
In development

Run

OddScore contests on virtual events. Entry to payout in under four minutes.

Playable prototype. In build.
Also from us

SlipRank

Not a game. A free public leaderboard that ranks betslips from any bookmaker by OddScore. Bookmaker neutral by design.

Live
The four formats

Every game on our network is one of four things.

Every peer game answers one question: who are you playing against?

Field

Many players. One card. Ranked together.

Arena, Run

Duel

One opponent. Winner takes the pot.

Ascent, in build

Table

A small group, everyone against everyone.

In design

Market

Players set the price.

In design

Provably fair

Players check the result themselves.

The seed is sealed before play and revealed at settlement. Recompute the result yourself below. This is a demonstration, not a live round, and the hashing is real and runs in your browser.

Round500-04422
Sealpublished before entry opened
Server seedsealed until settlement
Recomputedwaiting
For operators

You keep the player. We supply the game.

Your wallet

Server to server against your wallet. Players never leave your site.

No book risk

Prizes come out of the entry pool, not your book.

Tuned to your traffic

Entry tiers, card size and frequency set per operator.

Auditable settlement

Ranks, ties, splits and fees reproducible from round data.

Commercial model

Revenue share aligned with operator performance.

Built for this market

The markets local punters already read, at stakes that already work.

Where this goes
The next winner won't own the players. It will connect them.

Every peer game hits the same ceiling: the size of the field. Today that field ends at the operator. It does not have to.

Poker has already shown that competing operators can share liquidity.

We are not selling that today. We are selling games that work now, built so they can connect later.

Read the longer argument →

Operator A Operator B Operator C One pool 3x the field THREE POOLS, THREE CEILINGS

Each operator runs its own contest. Prize pools are capped by one customer base.

Compliance

How we operate.

Business to business

We supply, we do not operate

Games are supplied to licensed operators. We take no bets and hold no player funds.

By design

Provably fair

Every round sealed before entry and verifiable by the player at settlement.

Next step

Licensing and certification

We are structuring for supplier licensing and independent game certification before we supply a second operator.

Player data

The player relationship stays with the operator

They hold the account, wallet and identity checks. We receive only what settlement requires.

Talk to us about a game for your players.

Reach us on LinkedIn